refactor(synapse): backend updates, add icons module, relocate playbooks to data/playbooks
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Regular → Executable
+7
-18
@@ -1,11 +1,8 @@
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import threading
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from typing import List
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from .playbooks.store import playbook_store, PlaybookItem
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class PlaybookManager:
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_lock = threading.Lock()
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@classmethod
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def _all(cls) -> List[PlaybookItem]:
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"""Return all playbooks sorted by order (position 0 is always main)."""
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@@ -25,18 +22,10 @@ class PlaybookManager:
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@classmethod
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def get_system_prompt(cls) -> str:
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playbook = cls.get_main_playbook()
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return getattr(playbook, "instructions", "") or "" if playbook else ""
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@classmethod
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def render_prompt(cls, user_message: str, variables: dict | None = None) -> str:
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if not variables:
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return user_message
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result = user_message
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for key, value in variables.items():
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result = result.replace(f"{{{{{key}}}}}", str(value))
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return result
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# Keep old name as alias so nothing else breaks
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@classmethod
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def get_active_playbook(cls) -> PlaybookItem | None:
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return cls.get_main_playbook()
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if not playbook:
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return ""
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goal = (getattr(playbook, "goal", "") or "").strip()
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instructions = (getattr(playbook, "instructions", "") or "").strip()
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if goal and instructions:
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return f"{goal}\n\n{instructions}"
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return goal or instructions
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